Pokémon game released on Ethereum [ETH] blockchain!

A version of the Pokémon games has been built on the Ethereum blockchain. The game uses Ethereum’s smart contracts to store the ownership of Pokémon in the game.

The game features random encounters as a way for the players to capture Pokémon. The Pokémon will be captured with Pokeballs. The Pokeballs have to be bought in the in-game store with Ethereum, with a starting price of 0.005 ETH for the basic ball, going all the way up to 0.15 ETH for a ball that is guaranteed to capture the Pokemon.

The game has support for a marketplace, where players can trade different Pokémon for Ethereum. Every Pokémon captured in the game is unique from each other. These Pokémon are hence a form of a crypto-collectable, a non-fungible digital asset characterized by digital scarcity.

The aim of the game is to fill the player’s Pokedex by capturing all the 151 different type of Pokémon present in the game. The first person to capture 150 Pokémon will be awarded an opportunity to capture the rare Pokemon Mew, of which there is only one copy. Once this is done, the players can then fight against each other in a “Battle Island”.

The developers also mentioned that they would be releasing rare Pokémon at announced events. They said:

“…we will create specific events to announce the release of those legendary Pokémon. Those Pokémon will be really rare, there will be only 3-5 entities of them available in the game.”

The developers also mentioned that they wouldn’t be making the contents of the smart contract public, as it might have negative consequences on the game. They said:

“We understand that a public contract is important to build trust among players but we fear that publishing the contract could damage some parts of the gameplay.”

They also mentioned that they had plans of making it public after the game is popular, saying that they would work with some other blockchain game developers to build their own game on top of the existing game.

Some users, however, were worried about copyright infringements. User DNiceM said to these:

“Guess the Pokemon Company will now have to run a 51% attack on the network :/”

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